Left 4 Dead

Scott Wegna
left-4-dead

No, this is not a follow up to my health insurance rant. Though that would be ironic.

Sorry that this is going up two days late. Things have been batshit insane around here this week. I officially got the first page of Atomic Robo 4.1 finished. I’ve been involved in a series of phone calls and emails from the other side of the Earth that have me both terrified and hysterically excited, which I won’t be able to talk about in detail for several weeks to come. And I worked out our health care disaster in a way that looks like it will work out for everyone involved. . .at least until next year when I get to do it all over again. But the doctor tells me that life with only one kidney is not so bad, and I should be back on my feet again no later than Christmas. God, what a broken system we have.

As a point of research I picked up Valve Software’s Left 4 Dead. While I’d heard nothing but rave reviews for this game, zombies are not a subject that excites me. I know how strange that sounds considering that robots, monkeys, ninjas, and zombies are the four classic tropes that buff the awesomeness level of any given comic simply by being in that comic. But really, of the four only robots interest me.

Left 4 Dead is not really a zombie game in the classic sense. It’s a bio-disaster horror game. The “zombies” are actually mutated humans and come in a variety of shapes and sizes and sporting an array of special abilities all designed to result in a TPK. Oh and they are fast. Really fucking fast! On the bright side, also unlike a classic zombie tale, guns and ammo are plentiful enough that the game doesn’t turn into “bullet husbandry” as you try to conserve that last round for a desperate head-shot on the biggest ghoul in the mob. In fact, your sidearms never run out of ammo. Sure, that’s unrealistic, but what it means is that when a swarm of baddies comes racing down a dark alleyway at you, you don’t hesitate to squeeze the trigger of your assault rifle until it goes “click-click-click”, then whip out your .45, pistol whip a guy into the wall and blow the next guy’s face out the back of his head.

I may be imagining this next part, but I think the game adapts to your style of play. If you takes things slow and cautious, shooting zombies from a distance, one at a time, it seems to recognize this and hordes of them will suddenly appear from out of nowhere and overwhelm you. However if you keep moving, whereby basically putting yourself in the position of always being surrounded by at least a few zombies, it seems not to do this. Combine this with all the guns and it makes for a VERY fast paced, exciting, and kinetic game. Its fucking brilliant

You play as one of 4 survivors who, as a group, are trying to make it from safe house to safe house, and ultimately out of the city alive. The AI for your teammates is very solid. So solid I would say they are probably better than the real people that you can team up with online to play this game with.

The only downside is that last night I woke up sweating every five minutes as one zombie-mutant nightmare after another kept me from getting any real sleep.

The only other nerdy things I’ve been up to lately is Pathfinder. Holy shit do I love this game. On Sunday I got together with Brian and two other friends to play. Quite an impressive feat when you consider that we all live in three different states, and four different cities. (Well, a village in my case.) But with the help of two amazing bits of free technology from The Future we got together around a virtual tabletop and rolled simulated dice on our iPhones and computers.

Brian’s monk Iron-Crane Li laid on many a Furious Blows (and blow furiously he did), Mookie’s half-orc bard named Bart did his best medieval Gene Simmons, and Chris’s Rogue Tavro spent more time picking pockets and looting dead bodies than contributing to the fight against Evil. All through the magic of Skype and MapTools, (It gets interesting around the 5min mark). As far as I can tell we all had fun -there was certainly a lot of laughing -especially when I learned how disturbed Mookies was by the site of burning imaginary cats.

That’s all for now. Here are a few character reference sheets I made up for Robo 4.1 -Enjoy!

Action Scientist Bernard Fish

Vampires


  • http://www.patrickrennie.com/ Patrick Rennie

    Yup. The zombie AI in Left for Dead does adapt to what you're doing. It's evil and fun. The ally AI is a bit too efficient for my taste. It's much more fun to have to run back to save your friend because he's yelling into his mike that he's being eaten.

  • Josh_B

    Are the guys on that second pic from the vampire dimesion? I like that bald one's Nosferatu-y look.

  • http://www.nuklearpower.com Brian!

    Yes they are, Josh!

  • rscheckel

    Poor Bernard. Six years of hanging with Rex Cannon and look at his hair (or, lack thereof)!

  • http://www.nuklearpower.com Brian!

    I will not lie to you. The whole point of this story is just an excuse to make a joke about Bernard having gone bald.

  • http://thatdangblog.blogspot.com/ StupidSmarch

    Young Jenkins to be seen?

  • Featherweight

    is rex connan are dimesions organial Jenkins !?‏

  • http://www.nuklearpower.com Brian!

    Jenkins is our dimension's original Jenkins. It'll be more clear once we do the origin story to the Jenkins origin story we already published.

    Rex Cannon is just one of those bad ass science adventurers that pulps are full of.

  • Featherweight

    aw indeed i just assumed jerkins was the most bad ass preson in vampire dimension and hence the only surivour. i'm all pumped to see vol 4 now.

  • Josh_B

    Rex cannon looks like Doc Savage and Brit smooshed together. This pleases me. Anyhoo, off to buy my Robo statue.

  • James

    The AI allies in L4D are all kinds of terrible. If you get smoked, they'll run backwards until they get to you and then melee the smoker off you while any sane human player would just shoot the smoker from 50 feet away. The AI has great aim, but their pathfinding generally sucks, and they behave bizarrely around special infected. They do have the convenient tendency to waste their medkits on you, so they're not entirely useless.

  • Scott!

    Josh -Excellent. Rex Cannon IS our Doc Savage. Or he was. But that's just me talking from the Future again.

    James -they might have fixed that in an update. I've had Smokers shot off me quite a few times.

  • http://reedgunther.com/ Chris Houghton

    Hey Scott! I've been meaning to get a hold of you ever since we met at the HEROES Con this past Summer. Just wanted to say thanks for passing “Reed Gunther” onto the Red 5 guys! Hope all is well with Atomic Robo. Keep kickin' butt!

  • Zev-Hur

    So hold on, if there's a dimension with only one human, and that human has been conveniently transported out, how exactly do the vampires survive. See the problem with the idea of vampires or zombies that convert victims with a single bite, is that they are a doomed species biologically speaking. I mean technically they are undead, but they still need food. If Robo comes back a few years later the vampires should be all pretty tuckered out if not dead. Now normally I don't like to confuse my science with my comic books, all that much, but this is Atomic Robo, we're talking about. Also why is a geologist/paleontologist needed to fight vampires?

  • http://www.nuklearpower.com Brian!

    They probably turn to cannibalism or feeding on any other living creature. Once enough vampires have died out, and no new humans are being made to replenish their numbers, it's pretty easy to maintain an equilibrium.

    Robo does not need a geologist/paleontologist to fight vampires. That's part of the joke.

  • Zev-Hur

    Awesome, that sounds pretty good. I'm really excited to see where this is going. And remember you can never go wrong with Dinosaurs, just saying.

  • http://www.nuklearpower.com Brian!

    They probably turn to cannibalism or feeding on any other living creature. Once enough vampires have died out, and no new humans are being made to replenish their numbers, it's pretty easy to maintain an equilibrium.

    Robo does not need a geologist/paleontologist to fight vampires. That's part of the joke.

  • Zev-Hur

    Awesome, that sounds pretty good. I'm really excited to see where this is going. And remember you can never go wrong with Dinosaurs, just saying.