I'm not saying that your life is woefully incomplete without these latest additions to the Teslayne Online Shop, but I am thinking it.
First up, this delightful sticker series! These suckers are perfect for laptops or iPads or anywhere you find a flat surface.
Next, we have the classic Robo + Bomb image you all know and love. Check out that son of a gun.
And finally some nice juice propaganda that definitely isn't printed with human blood haha where'd you get that crazy idea?
The most interesting part of writing this comic has been watching it inform itself.
This sort of thing happens with all stories, I think. The act of writing out a story will take you down paths that never would've occurred to you. It's why you always hear "write every day." It's not just a PRACTICE PRACTICE PRACTICE mantra, though it is that too, but it's because the writing is where all the work is.
Like, you can do *~world building~* until you're blue in the face, but that's not the work. To put it into terms of having a "real" job: worldb uilding is, at best, meticulously planning the route you will take to get to the office. It is literally the "thinking about going to work" of writing.
I mean, sure, there's a time and place and use for it. But I see so many people out there who don't know they're trapped by their own world building. They become so fixated on the world building itself that the story will never get written.
And I just want to explain to these folks, y'know, most of your world building happens by writing the damn story.
Now, fair warning, doing that means sometimes you'll have to delete something or re-write it. Oh, dear!
Uh, let's bring this back to its point: Atomic Robo the comic book informing its own premises. It's got to happen with every story, hell it happens to everything I write, but I think Atomic Robo is extra susceptible to it because of how the series interacts with time.
We're not tracking Robo's life in chronological order. So, time is already juggled up a bit. And then we can drop flashbacks into any story. And while that probably sounds simple on the surface, actually doing it is a bit like juggling chainsaws that are also juggling knives. It's why we have a timeline. That's not for you guys, it's to help us keep those chainsaws in the air.
So, with the setting being revealed to readers back and forth through its own time, we're given a little wiggle room to expand and contract the facts of the fictional setting as our ideas about them evolve while we move inexorably forward in our own time.
Hang on. Did that make any sense?
What I'm saying is: we can hint at ideas and drop plot hooks in, say, one volume that takes place in 2005, and then in another volume released years later that takes place in 1960 we can show you the payoff for those old story seeds, and we can do it with a greater understanding of the setting than we had back when we planted them. We'll have found more ways to hook the original idea into the setting in the intervening years of writing stories.
I'd cite some examples of this, but the earliest one I can think of happens across Volumes 4 and 5 and we haven't shown those to you yet. Technically there's stuff in Volume 1 that qualifies, but the payoffs for those don't hit until Volume 9, so no joy there either.
I'm probably thinking about this stuff because I'm re-reading The Shadow From Beyond Time as it comes out while also writing our eleventh volume, The Temple of Od. Most of Shadow happens after Temple, but the weird setting ideas that get expanded upon in Temple originate in Volume 5.
As you may or may not remember, we threatened you with new items in the Tesladyne Shop last week. And we have made good on those threats.
First up, we have the Camp Atvatabar T-shirt available in, like, several sizes. It looks so good even you will look good in it.
Then there's the Dr. Dinosaur Sticker Sheet. All proceeds from this item, like all the Dr. Dino merch, will go toward some kind of research fund blah blah blah probably something to blow up the sun. It's hard to get straight answers out of him for some reason.
Don't forget about the Dr. Dinosaur Button Pack. Stick them on to people you love. Or hate. Whichever. Just don't come crying to us when they start crying.
And the Dr. Dinosaur Poster. Are you sensing a pattern here? Like, maybe it was a terrible idea to put Dr. Dinosaur in charge of the Tesladyne Shop? Or that he's pushing out all these items with his jackass face on it because he's a vain jackass? Or that thing about blowing up the sun?
Lastly, there's my personal favorite, the SPACE poster. Get it before Dr. Dinosaur realizes we put something up for sale that won't earn him any royalties.
I just realized that in the Atomic Robo timeline, Nikola Tesla dies the same year that Marconi loses some of his patents based on Tesla's work. How does their dispute play out in a world with lightning guns and war zeppelins? What nastiness is Marconi up to before he turns his focus to Science City?
If there was to be an Atomic Robo anime series, which studio would make it and who would direct?Jon S.
Question about Atomic Robo history.
My first exposure to the tales of Nicola Tesla came in 1984, when OMD released their wonderful song, Tesla Girls:
Now I'm wondering if Atomic Robo was involved in that song in any way. Did he write it? Was he aware of it? How does he feel about it? And just what WAS Robo up to in the 80s?
Thanks for the great comics, guys!
One of my favorite things about Robo has been the use of real historical figures and events to add verisimilitude to the world you've created. Have you had a particular favorite person or event you've researched for a volume?
There's one part of the new atomic-robo.com experience we haven't talked about yet and that's The Tesladyne Online Store.
Whaaaaaat? Yes. Look, there's a big graphic and everything:
We've got a few items for sale that ought to be seem particularly desireable if you missed out on a certain Kickstarter campaign. We'll be adding new stuff all the time. ALL THE TIME.
Well, not now. But soon!